Developer Blog Vol. 4

  • PlayStation®
  • XBOX
  • PC

Hello! This is Kazuya, the Executive Producer for GUNDAM EVOLUTION.

As we announced on today's Gundam Game Fest livestream, the Closed Console Network Test has been confirmed and applications are now open. The test will be available on PS4, PS5, Xbox Series X|S, and Xbox One platforms, and the test will be available simultaneously in the United States, Canada, and Japan. 

The purpose of this test is to gather gameplay data and user feedback from each platform to iron out the game's bugs when played on a large scale, and to test console-specific features such as aim assist and controller functions to improve game balance. However, please keep in mind that as mentioned in the previous Developer Blog by Ryota, balance adjustments and bug fixes addressed in the PC network test will not be reflected in the console test.

Although the in-game voice chat feature will be implemented in the official release for both the PC and console versions, unfortunately the in-game voice chat feature will not be available for the console test. In the meantime, please use the in-game party function for this test.

We are aiming for a multi-platform release, as we want GUNDAM EVOLUTION to be available to as many players as possible, and this test marks the first time that the game will be playable on consoles. We want to create the most enjoyable experience we can, not just for PC users, but for console users as well, so we appreciate any and all feedback. I know many of you care about GUNDAM EVOLUTION just as much as we do, and we thank you for your participation and cooperation!

See you again in the next Developer Blog!
Kazuya Maruyama, GUNDAM EVOLUTION Executive Producer  

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