Closed Console Network Test Outline

  • PlayStation®
  • XBOX

In anticipation of the Closed Console Network Test starting tomorrow, we would like to go over the general outline of the Closed Console Network Test one more time.

Please read this section carefully before playing the game.

Scope of the Closed Console Network Test

Just like the PC Network Test which was held in April, the main objective will be verifying various technical aspects and matchmaking functionality in preparation for the official release. However, we will also focus on testing the console-exclusive "Aim Assist" feature, in addition to looking into the playability of Units with controllers and balance adjustments.

The Test will also focus on Unit balancing. Regarding these balance adjustments, we are going to use the same data that was used in the PC version Test, as to better assess the differences between the PC and console versions. Also, as explained in the Developer Blog posts, please understand that while we have a firm grasp of what adjustments need to be made and how we plan to implement them based on the PC Network Test data, these changes have not been reflected in the Closed Console Network Test. As always, collected data will be used alongside the results from the PC version as reference for improving the game, so please remember to fill out the survey.  

Addressing PC Network Test issues

At the end of the PC Network Test, player feedback was reviewed and compiled into a survey and a game report, both of which have been released to the public. Although some of these issues have been fixed, some others, like the voice chat being unavailable (which was already mentioned in a previous Developer Blog post), will affect the upcoming Closed Console Network Test. A detailed list of such issues is to be released in the "Notice" section of the official website prior to the beginning of the Test. We recommend all testers read it before starting to play, and we apologize for any inconvenience this may cause.  

As for penalties and matchmaking systems based on rating, while we have received extensive feedback and will make adjustments accordingly going forward, the Closed Console Network Test will be the same as the PC version. This new and improved system will make its debut on the official release, and we are sure the players will love it. Again, we ask all testers, including those that will take their first look at GUNDAM EVOLUTION, to fill out the survey and give your honest feedback. Thank you for your cooperation.

Matchmaking

During the Closed Console Network Test, players will be able to choose between the "Asia" and the "North America" regions. GUNDAM EVOLUTION will only match players within the same region, so we recommend checking which region is currently set as you begin the network test. Also, the selected region will default to the most appropriate one determined by your system settings, so generally you will not have to change your region. As for XBOX players, please bear in mind that matchmaking will work only in the "North America" region.

These are all the updates you can expect leading up to the Closed Console Network Test. Finally, we would like to remind all applicants who were not chosen that you wil have more chances to participate with additional lotteries starting tomorrow.
We thank you for your cooperation and look forward to your participation in "GUNDAM EVOLUTION" over the next 5 days.  

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